• Rhetoric/ composition/play through video games : reshaping theory and practice of writing
  • 紀錄類型: 書目-電子資源 : 單行本
    副題名: reshaping theory and practice of writing
    合作者: ColbyRichard.,
    合作者: AlbertiJohn.,
    其他團體作者: Palgrave Connect (Online service)
    出版地: New York
    出版者: Palgrave Macmillan;
    出版年: 2013
    面頁冊數: 1 online resource.
    集叢名: Digital education and learning
    標題: English language - Composition and exercises. -
    標題: Education - Effect of technological innovations on. -
    標題: Video games and children. -
    電子資源: http://www.palgraveconnect.com/doifinder/10.1057/9781137307675An electronic book accessible through the World Wide Web; click for information
    附註: Description based on print version record.
    摘要註: Video games, contributors to "Rhetoric/Composition/Play" assume, can be not only productive to play, but can greatly enhance learning - specifically reading, writing, and critical thinking - in myriad ways. The collection explores games as rhetorical objects, as texts equally as sophisticated as their media counterparts (films and books), and as foundations on which a classroom curriculum can be built. Scholars in this volume investigate video games' theoretical and applied dimensions, offering innovative ways to enhance composition-rhetoric scholarship and teaching through the study of games, gamers, and gaming culture.
    ISBN: 9781137307675electronic bk.
    ISBN: 1137307676electronic bk.
    內容註: The game of Facebook and the end(s) of writing pedagogy / John Alberti, Northern Kentucky University The pencil-shaped joystick: a synoptic history of text in digital games / Nate Garrelts, Ferris State University Who are you here?: the avatar and the other in video game avatars / Katherine Warren, Western Illinois University Developing and extending gaming pedagogy: designing a course as game / Justin Hodgson, University of Texas at Austin On second thought ... / Mark Mullen, George Washington University Ludic snags / Matthew S. S. Johnson, Southern Illinois University Edwardsville, Richard Colby, University of Denver Metaphor, writer's block, and the Legend of Zelda: a link to the writing process / Benjamin Miller, CUNY Drag and drop: teaching our students things we don't already know / Danielle LaVaque-Manty, University of Michigan Gender and gaming in a first-year writing class / Rebekah Shultz Colby, University of Denver Exploitationware / Ian Bogost, The Georgia Institute of Technology Techne as play: three interstices / James Schirmer, University of Michigan (Flint) What happens in Goldshire stays in Goldshire: rhetorics of queer sexualities, roleplaying, and fandom in World of Warcraft / Lee Sherlock, Michigan State University Grammar interventions in gaming forums: intersections of academic and non-academic standards / Larry Beason, University of South Alabama Mr. Moo's first RPG: rules, discussion and the Instructional implications of collective intelligence on the Open Web / Trevor Owens, George Mason University Afterword / Debra Journet, University of Louisville.
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