Record Type: |
Electronic resources
: monographic
|
Title Information: |
semiotics and consumer culture |
Author: |
BergerArthur Asa, 1933- |
Secondary Intellectual Responsibility: |
Palgrave Connect (Online service) |
Place of Publication: |
New York |
Published: |
Palgrave Macmillan; |
Year of Publication: |
2010 |
Edition: |
1st ed. |
Description: |
1 online resource (xiii, 198 p.)ill. : |
Series: |
Semiotics and popular culture |
Subject: |
Language and culture. - |
Subject: |
Business. - |
Subject: |
Social Science. - |
Subject: |
LANGUAGE ARTS & DISCIPLINES - Communication Studies. - |
Subject: |
Semiotics - Social aspects. - |
Subject: |
Semiotics - Psychological aspects. - |
Subject: |
Consumer behavior. - |
Subject: |
Material culture. - |
Subject: |
Object (Aesthetics) - |
Subject: |
Culture - Semiotic models. - |
Online resource: |
http://www.palgraveconnect.com/doifinder/10.1057/9780230109902An electronic book accessible through the World Wide Web; click for information |
Notes: |
Description based on print version record. |
Summary: |
"A fascinating investigation that explains semiotics, the science of signs, and shows how it can help us understand the way marketing and advertising shape our behavior as consumers and the way we use brands to help create our public identities. Semiotics deals with the messages we are always sending about ourselves by the clothes we wear, our facial expressions, our body language, and the objects we purchase. It also helps us learn how to interpret the messages that others are always sending to us. The book also analyzes a number of the "objects of our affection" such as toasters, teddy bears, hamburgers and computers. In the appendix, there are a number of learning games and activities that involve using semiotics to better understand consumer culture"--Provided by publisher. |
ISBN: |
9780230109902electronic bk. |
ISBN: |
023010990Xelectronic bk. |
Content Note: |
PART I: SEMIOTIC THEORY Theories of Consumer Cultures Marketing Theory and Semiotics PART II: SEMIOTIC APPLICATIONS Brands and Identity: We are our Brands The Objects of our Affection: Selected Case Studies Appendix: Learning Games and Activities. |