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Video games - Design.

Overview
Works: 12 works in 9 publications in 1 languages
Titles
Video game design : principles and practices from the ground up by: Salmond, Michael (Language materials, printed)
Designing games for ethics : models, techniques and frameworks by: IGI Global.; Gibson, David (1950 Aug. 27-); Schrier, Karen. (Electronic resources)
Learning in real and virtual worlds : commercial video games as educational tools by: Palgrave Connect (Online service); Lacasa, Pilar.; Lacasa, Pilar (Electronic resources)
The art of Destiny. Volume 2 by: Bungie (Language materials, printed)
2D to VR with Unity5 and Google Cardboard by: Dillon, Roberto (Language materials, printed)
Marvel contest of champions : the art of the Battlerealm by: Davies, Paul (Language materials, printed)
The art of Super Mario Odyssey by: kikai; Kazuya , Sakai (Language materials, printed)
Indie games in the digital age by: Clarke, M. J.; Wang, Cynthia (Language materials, printed)
Introduction to game analysis by: Fernández-Vara, Clara (Language materials, printed)
3D game art development : advanced by: 3G E-learning LLC (Language materials, printed)
 
 
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