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Real-time programming.

概要
作品: 4 作品在 4 項出版品 1 種語言
書目資訊
Linux for embedded and real-time applications by: Abbott, Doug (1944-) (書目-電子資源)
Real-time UML workshop for embedded systems by: Douglass, Bruce Powel. (書目-電子資源)
3D game art f/x & design by: Ahearn, Luke (書目-語言資料,印刷品)
3D game engine design : a practical approach to real-time computer graphics by: Eberly, David H. (書目-語言資料,印刷品)
 
 
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