[NT 42591] Language:
簡体中文
English
繁體中文
[NT 5638] Help
[NT 5480] Login
[NT 59466] Create an account
[NT 5635] Back
[NT 59884] Switch To:
[NT 5556] Labeled
|
[NT 5559] MARC Mode
|
[NT 33762] ISBD
Game localization : translating for the global digital entertainment industry
[NT 42944] Record Type:
[NT 1579] Language materials, printed : [NT 40817] monographic
[NT 47348] Title Information:
translating for the global digital entertainment industry
[NT 47261] Author:
O'HaganMinako,
[NT 47353] Alternative Intellectual Responsibility:
MangironCarmen,
[NT 47351] Place of Publication:
Amsterdam
[NT 47263] Published:
John Benjamins Publishing Company;
[NT 47352] Year of Publication:
c2013
[NT 47264] Description:
374 p.col. ill. : 25 cm.;
[NT 47298] Series:
Benjamins translation library (BTL). EST subseries
[NT 47266] Subject:
Multimedia systems - Research. -
[NT 47266] Subject:
Audio-visual equipment - Technological innovations. -
[NT 47266] Subject:
Translating and interpreting - Technological innovations. -
[NT 47266] Subject:
Computer games - Programming. -
[NT 47266] Subject:
Video games - Design. -
[NT 47266] Subject:
Video games industry - Technological innovations. -
[NT 50961] ISBN:
978-90-272-2456-9bound
Game localization : translating for the global digital entertainment industry
O'Hagan, Minako
Game localization
: translating for the global digital entertainment industry / Minako O'Hagan, Carmen Mangiron - Amsterdam : John Benjamins Publishing Company, c2013. - 374 p. ; col. ill. ; 25 cm.. - (Benjamins translation library (BTL). EST subseries ; volume 106).
Includes bibliographical references (p. [335]-361) and index..
ISBN 978-90-272-2456-9
Multimedia systems - Research.Audio-visual equipment - Technological innovations.Translating and interpreting - Technological innovations.Computer games - Programming.Video games - Design.Video games industry - Technological innovations.
Mangiron, Carmen
Game localization : translating for the global digital entertainment industry
LDR
:00714nam2 2200181 4500
001
294828
005
131108210212.0
010
1
$a
978-90-272-2456-9
$b
bound
$d
NT$3553
100
$a
20140612d2013 m y0engy01 b
101
0
$a
eng
105
$a
a a 001yy
200
1
$a
Game localization
$f
Minako O'Hagan, Carmen Mangiron
$e
translating for the global digital entertainment industry
210
$a
Amsterdam
$d
c2013
$c
John Benjamins Publishing Company
215
1
$a
374 p.
$c
col. ill.
$d
25 cm.
225
2 #
$a
Benjamins translation library (BTL). EST subseries
$v
volume 106
225
2 #
$a
Benjamins translation library. EST subseries
$v
volume 106
320
$a
Includes bibliographical references (p. [335]-361) and index.
606
#
$a
Multimedia systems - Research.
$3
352202
606
#
$a
Audio-visual equipment - Technological innovations.
$2
lc
$3
352203
606
#
$a
Translating and interpreting - Technological innovations.
$3
170312
606
#
$a
Computer games - Programming.
$3
118344
606
#
$a
Video games - Design.
$3
151473
606
#
$a
Video games industry - Technological innovations.
$3
352204
676
$a
418.020285
700
1
$a
O'Hagan
$b
Minako
$3
352200
701
0
$a
Mangiron
$b
Carmen
$3
352201
801
0
$a
tw
$b
嶺東科技大學圖書館
[NT 59758] based on 0 [NT 59757] review(s)
[NT 60002] ALL
總館A區6F
[NT 42818] Items
1 [NT 46296] records • [NT 5501] Pages 1 •
1
[NT 5000115] Inventory Number
[NT 7898] Location Name
[NT 7947] Item Class
[NT 33989] Material type
[NT 43385] Call number
[NT 5501238] Usage Class
[NT 45600] Loan Status
[NT 48088] No. of reservations
[NT 52971] Opac note
[NT 46641] Attachments
336666
總館A區6F
一般流通
一般圖書
418.020285 O36
一般使用(Normal)
[NT 41737] On shelf
0
1 [NT 46296] records • [NT 5501] Pages 1 •
1
[NT 59725] Reviews
[NT 59886] Add a review
[NT 59885] and share your thoughts with other readers
Export
[NT 5501410] pickup library
[NT 42721] Processing
...
[NT 48336] Change password
[NT 5480] Login