[NT 42591] Language:
簡体中文
English
繁體中文
[NT 5638] Help
[NT 5480] Login
[NT 59466] Create an account
[NT 5635] Back
[NT 59884] Switch To:
[NT 5556] Labeled
|
[NT 5559] MARC Mode
|
[NT 33762] ISBD
3D game textures : create professional game art using Photoshop
[NT 42944] Record Type:
[NT 1579] Language materials, printed : [NT 40817] monographic
[NT 47348] Title Information:
create professional game art using Photoshop
[NT 47261] Author:
AhearnLuke,
[NT 47351] Place of Publication:
Boca Raton, FL
[NT 47263] Published:
CRC Press, Taylor & Francis Group;
[NT 47352] Year of Publication:
[2016]
[NT 50960] Edition:
Fourth edition.
[NT 47264] Description:
xix, 391 p.col. ill. : 26 cm.;
[NT 47266] Subject:
Computer graphics. -
[NT 47266] Subject:
Computer games - Programming. -
[NT 47265] Notes:
Available to OhioLINK libraries.
[NT 50961] ISBN:
978-1-13892-006-4pbk.
[NT 50961] ISBN:
1-13892-006-1pbk.
[NT 60779] Content Note:
The basics of art The basics of computer graphic technology Introduction to shaders and materials Preparing for texture creation Sci-fi hallway, basic shaders : diffuse, illumination and opacity The urban setting : low polygon, high texture detail The fantasy setting : high polygon, high texture detail Exteriors Game effects Normal maps and multi-pass shaders.
3D game textures : create professional game art using Photoshop
Ahearn, Luke
3D game textures
: create professional game art using Photoshop / Luke Ahearn - Fourth edition.. - Boca Raton, FL : CRC Press, Taylor & Francis Group, [2016]. - xix, 391 p. ; col. ill. ; 26 cm..
The basics of art.
Available to OhioLINK libraries..
Includes index..
ISBN 978-1-13892-006-4ISBN 1-13892-006-1
Computer graphics.Computer games -- Programming.
3D game textures : create professional game art using Photoshop
LDR
:01003nam a2200205 450
001
320917
005
20170111092906.0
010
1
$a
978-1-13892-006-4
$b
pbk.
$d
NT$1383
010
1
$a
1-13892-006-1
$b
pbk.
$d
NT$1383
100
$a
20170309d2016 u y0engy01 b
102
$a
us
105
$a
y z 001yy
200
1
$a
3D game textures
$e
create professional game art using Photoshop
$f
Luke Ahearn
205
$a
Fourth edition.
210
$a
Boca Raton, FL
$d
[2016]
$c
CRC Press, Taylor & Francis Group
215
1
$a
xix, 391 p.
$d
26 cm.
$c
col. ill.
300
$a
Available to OhioLINK libraries.
320
$a
Includes index.
327
1
$a
The basics of art
$a
The basics of computer graphic technology
$a
Introduction to shaders and materials
$a
Preparing for texture creation
$a
Sci-fi hallway, basic shaders : diffuse, illumination and opacity
$a
The urban setting : low polygon, high texture detail
$a
The fantasy setting : high polygon, high texture detail
$a
Exteriors
$a
Game effects
$a
Normal maps and multi-pass shaders.
606
#
$a
Computer graphics.
$3
23
606
#
$a
Computer games
$x
Programming.
$2
lc
$3
277744
676
$a
794.81526
700
1
$a
Ahearn
$b
Luke
$3
101726
801
0
$a
tw
$b
嶺東科技大學圖書館
[NT 59758] based on 0 [NT 59757] review(s)
[NT 60002] ALL
總館A區6F
[NT 42818] Items
1 [NT 46296] records • [NT 5501] Pages 1 •
1
[NT 5000115] Inventory Number
[NT 7898] Location Name
[NT 7947] Item Class
[NT 33989] Material type
[NT 43385] Call number
[NT 5501238] Usage Class
[NT 45600] Loan Status
[NT 48088] No. of reservations
[NT 52971] Opac note
[NT 46641] Attachments
357141
總館A區6F
一般流通
一般圖書
794.81526 A285 E4
一般使用(Normal)
[NT 41737] On shelf
0
1 [NT 46296] records • [NT 5501] Pages 1 •
1
[NT 59725] Reviews
[NT 59886] Add a review
[NT 59885] and share your thoughts with other readers
Export
[NT 5501410] pickup library
[NT 42721] Processing
...
[NT 48336] Change password
[NT 5480] Login