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Computer games - Design.

[NT 60487] Overview
[NT 60478] Works: 20 [NT 60520] works in 20 [NT 60521] publications in 1 [NT 60522] languages
[NT 60480] Titles
Inside game design [NT 59711] by: Simons, Iain ([NT 1579] Language materials, printed)
Introduction to game development [NT 59711] by: Rabin, Steve ([NT 1579] Language materials, printed)
Introduction to game development [NT 59711] by: Rabin, Steve ([NT 1579] Language materials, printed)
Game development with Unity [NT 59711] by: Menard, Michelle ([NT 1579] Language materials, printed)
The art of the video game [NT 59711] by: Jenisch, Josh ([NT 1579] Language materials, printed)
Simulation and event modeling for game developers [NT 59711] by: Flynt, John P.; Vinson, Ben ([NT 1579] Language materials, printed)
The complete guide to game development, art, and design [NT 59711] by: McCarthy, David; Curran, Ste; Byron, Simon ([NT 1579] Language materials, printed)
The art of game design : a book of lenses [NT 59711] by: Schell, Jesse ([NT 1579] Language materials, printed)
Game development essentials : an introduction [NT 59711] by: Novak, Jeannie ([NT 1579] Language materials, printed)
Maya for games : modeling and texturing techniques with Maya and Mudbox [NT 59711] by: Ingrassia, Michael ([NT 1579] Language materials, printed)
 
 
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