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Video games - Design.

[NT 60487] Overview
[NT 60478] Works: 12 [NT 60520] works in 9 [NT 60521] publications in 1 [NT 60522] languages
[NT 60480] Titles
Video game design : principles and practices from the ground up [NT 59711] by: Salmond, Michael ([NT 1579] Language materials, printed)
Designing games for ethics : models, techniques and frameworks [NT 59711] by: IGI Global.; Gibson, David (1950 Aug. 27-); Schrier, Karen. ([NT 8598] Electronic resources)
Learning in real and virtual worlds : commercial video games as educational tools [NT 59711] by: Palgrave Connect (Online service); Lacasa, Pilar.; Lacasa, Pilar ([NT 8598] Electronic resources)
The art of Destiny. Volume 2 [NT 59711] by: Bungie ([NT 1579] Language materials, printed)
2D to VR with Unity5 and Google Cardboard [NT 59711] by: Dillon, Roberto ([NT 1579] Language materials, printed)
Marvel contest of champions : the art of the Battlerealm [NT 59711] by: Davies, Paul ([NT 1579] Language materials, printed)
The art of Super Mario Odyssey [NT 59711] by: kikai; Kazuya , Sakai ([NT 1579] Language materials, printed)
Indie games in the digital age [NT 59711] by: Clarke, M. J.; Wang, Cynthia ([NT 1579] Language materials, printed)
Introduction to game analysis [NT 59711] by: Fernández-Vara, Clara ([NT 1579] Language materials, printed)
3D game art development : advanced [NT 59711] by: 3G E-learning LLC ([NT 1579] Language materials, printed)
 
 
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