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Three-dimensional display systems

Overview
Works: 5 works in 5 publications in 1 languages
Titles
Fluid simulation for computer graphics by: Bridson, Robert (1976-) (Electronic resources)
Graphics shaders : theory and practice by: Cunningham, Steve; Bailey, Michael (1953-) (Electronic resources)
Game development for iOS with Unity3D by: Murray, Jeff W. (Electronic resources)
Building virtual reality with Unity and Steam VR by: Murray, Jeff W. (Language materials, printed)
 
 
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