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Video games - Design

[NT 60487] Overview
[NT 60478] Works: 13 [NT 60520] works in 12 [NT 60521] publications in 1 [NT 60522] languages
[NT 60480] Titles
The ultimate concept art career guide [NT 59711] by: 3dtotal Publishing ([NT 1579] Language materials, printed)
Basics of game design [NT 59711] by: Moore, Michael E. ([NT 8598] Electronic resources)
The art of BioShock infinite [NT 59711] by: Hart, Dorian; Murdoch, Julian; Simon, Philip R. ([NT 1579] Language materials, printed)
Game design theory : a new philosophy for understanding games [NT 59711] by: Burgun, Keith ([NT 8598] Electronic resources)
The art of Blizzard Entertainment [NT 59711] by: Chamberlain, Jeff; Blizzard Entertainment (Firm); Didier, Samwise; Metzen, Chris; Carpenter, Nick ([NT 1579] Language materials, printed)
The art of Halo 5 : guardians [NT 59711] by: Sparth; O'Connor, Frank ([NT 1579] Language materials, printed)
The art of XCOM 2 [NT 59711] by: Foertsch, Greg ([NT 1579] Language materials, printed)
The art of Horizon zero dawn [NT 59711] by: Davies, Paul ([NT 1579] Language materials, printed)
Assassin's Creed : the complete visual history [NT 59711] by: Lacoste, Raphael; Miller, Matthew ([NT 1579] Language materials, printed)
Marvel Spider-Man : the art of the game [NT 59711] by: Davies, Paul; Spider-Man(Fictitious character) ([NT 1579] Language materials, printed)
 
 
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