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Computer games - Design

[NT 60487] Overview
[NT 60478] Works: 8 [NT 60520] works in 8 [NT 60521] publications in 1 [NT 60522] languages
[NT 60480] Titles
Game design essentials [NT 59711] by: Mitchell, Briar Lee ([NT 1579] Language materials, printed)
Basics of game design [NT 59711] by: Moore, Michael E. ([NT 8598] Electronic resources)
The art of World of WarCraft : Mists of Pandaria [NT 59711] by: Didier, Samwise ([NT 1579] Language materials, printed)
The cinematic art of World of WarCraft : wrath of the lich king [NT 59711] by: Blizzard Entertainment ([NT 1579] Language materials, printed)
Game design theory : a new philosophy for understanding games [NT 59711] by: Burgun, Keith ([NT 8598] Electronic resources)
Secrets of scene design : rules, techniques and insights [NT 59711] by: Wang, Ying; Wu, Wenpeng; Liu, Maoyong ([NT 1579] Language materials, printed)
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film [NT 59711] by: Gahan, Andrew ([NT 1579] Language materials, printed)
Getting started with Clickteam Fusion : create compelling 2D games using Clickteam Fusion [NT 59711] by: Brunner, Jürgen ([NT 1579] Language materials, printed)
 
 
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