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Computer animation - Mathematics

Overview
Works: 2 works in 2 publications in 1 languages
Titles
Mathematical basics of motion and deformation in computer graphics by: Anjyo, Ken; Ochiai, Hiroyuki (1965-) (Language materials, printed)
Numerical methods for linear complementarity problems in physics-based animation by: Erleben, Kenny (1974-); Niebe, Sarah (Language materials, printed)
 
 
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