[NT 60476] Jump To :
[NT 60480] Titles
Computer games.
[NT 60487] Overview
[NT 60478] Works: | 17 [NT 60520] works in 15 [NT 60521] publications in 1 [NT 60522] languages |
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[NT 60480] Titles
Games and simulations in online learning : research and development frameworks
[NT 59711] by:
Prensky, Marc; Gibson, David; Aldrich, Clark
([NT 1579] Language materials, printed)
Understanding digital games
[NT 59711] by:
Rutter, Jason; Bryce, Jo
([NT 1579] Language materials, printed)
Hacking World of Warcraft
[NT 59711] by:
Whitehead II, James; Gilbert, Dan
([NT 1579] Language materials, printed)
Professional XNA game programming : for Xbox 360 and Windows
[NT 59711] by:
Nitschke, Benjamin
([NT 1579] Language materials, printed)
Brands & gaming : the computer gaming phenomenon and its impact on brands and business
[NT 59711] by:
Nichols, David ... [et al.]
([NT 1579] Language materials, printed)
Digital beauties : 2D & 3D computer generated digital models, virtual idols and characters
[NT 59711] by:
Wiedemann, Julius
([NT 1579] Language materials, printed)
Teach yourself game programming in 21 days
[NT 59711] by:
LaMothe, Andre
([NT 1579] Language materials, printed)
The art of Mass effect : Andromeda
[NT 59711] by:
Botardo, Joseph ... [et al.]; Walters, Mac; Macmillan, Joel; BioWare Corp
([NT 1579] Language materials, printed)
Cases on digital game-based learning : methods, models, and strategies
[NT 59711] by:
Whitton, Nicola.; Baek, Youngkyun.; IGI Global.
([NT 8598] Electronic resources)