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Computer games - Programming.

[NT 60487] Overview
[NT 60478] Works: 19 [NT 60520] works in 15 [NT 60521] publications in 1 [NT 60522] languages
[NT 60480] Titles
Professional HTML5 mobile game development [NT 59711] by: Rettig, Pascal ([NT 1579] Language materials, printed)
Networked graphics : building networked games and virtual environments [NT 59711] by: Oliveira, Manuel Fradinho.; Steed, Anthony. ([NT 8598] Electronic resources)
Game engine design and implementation [NT 59711] by: Thorn, Alan ([NT 1579] Language materials, printed)
Introduction to game physics with Box2D [NT 59711] by: Parberry, Ian ([NT 1579] Language materials, printed)
Flash game development in a social, mobile, and 3D world [NT 59711] by: Gladstien, Keith ([NT 1579] Language materials, printed)
Tabletop game design for video game designers [NT 59711] by: Ham, Ethan ([NT 1579] Language materials, printed)
3D game textures : create professional game art using Photoshop [NT 59711] by: Ahearn, Luke ([NT 1579] Language materials, printed)
Learn to implement games with code [NT 59711] by: Quick, John M. ([NT 1579] Language materials, printed)
3D game environments : create professional 3D game worlds [NT 59711] by: Ahearn, Luke ([NT 1579] Language materials, printed)
2D to VR with Unity5 and Google Cardboard [NT 59711] by: Dillon, Roberto ([NT 1579] Language materials, printed)
 
 
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