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Computer games - Programming.

Overview
Works: 19 works in 15 publications in 1 languages
Titles
Professional HTML5 mobile game development by: Rettig, Pascal (Language materials, printed)
Networked graphics : building networked games and virtual environments by: Oliveira, Manuel Fradinho.; Steed, Anthony. (Electronic resources)
Game engine design and implementation by: Thorn, Alan (Language materials, printed)
Introduction to game physics with Box2D by: Parberry, Ian (Language materials, printed)
Flash game development in a social, mobile, and 3D world by: Gladstien, Keith (Language materials, printed)
Tabletop game design for video game designers by: Ham, Ethan (Language materials, printed)
3D game textures : create professional game art using Photoshop by: Ahearn, Luke (Language materials, printed)
Learn to implement games with code by: Quick, John M. (Language materials, printed)
3D game environments : create professional 3D game worlds by: Ahearn, Luke (Language materials, printed)
2D to VR with Unity5 and Google Cardboard by: Dillon, Roberto (Language materials, printed)
 
 
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