[NT 60476] Jump To :
[NT 60480] Titles
Computer games - Programming
[NT 60487] Overview
[NT 60478] Works: | 11 [NT 60520] works in 11 [NT 60521] publications in 1 [NT 60522] languages |
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[NT 60480] Titles
Game design theory : a new philosophy for understanding games
[NT 59711] by:
Burgun, Keith
([NT 8598] Electronic resources)
Game development for iOS with Unity3D
[NT 59711] by:
Murray, Jeff W.
([NT 8598] Electronic resources)
Real-world Flash game development : how to follow best practices and keep your sanity
[NT 59711] by:
Griffith, Christopher (1979-)
([NT 1579] Language materials, printed)
Real-world Flash game development : how to follow best practices and keep your sanity
[NT 59711] by:
Griffith, Christopher (1979-)
([NT 1579] Language materials, printed)
Distributed game development : harnessing global talent to create winning games
[NT 59711] by:
Fields, Tim
([NT 1579] Language materials, printed)
Learning C# programming with Unity 3D
[NT 59711] by:
Okita, Alex
([NT 1579] Language materials, printed)
Getting started with Clickteam Fusion : create compelling 2D games using Clickteam Fusion
[NT 59711] by:
Brunner, Jürgen
([NT 1579] Language materials, printed)